4 rules for making a video-game adaptation that works
The big successes such as “The Super Mario Bros. Movie” and “The Last of Us” — and the big failures — provide lessons for Hollywood to consider.
By Gene ParkPrincess Peach powers up from distressed damsel to wartime general
The new Mario movie features an empowered Peach, but that’s been mostly true of the series since 1988.
By Gene ParkFrost Giant wants to build a real-time strategy game for everyone
"Stormgate" may be a real successor to the RTS greats of yore — and the closest thing to a Warcraft and StarCraft sequel in years.
By Mikhail KlimentovWhat Launcher meant, and means, for games journalism
Attention to a part of our world as massive and influential as gaming is not optional. It is essential.
By Mike HumeThe dramatic tale of how ‘Tetris’ became a phenomenon
Henk Rogers’s mission to bring “Tetris” from the Soviet Union to the rest of the world is now the subject of a new Apple TV Plus movie that plays out like a comedic spy thriller.
By Gene ParkWater in video games has never looked wetter. Er, better.
Video games don't simulate water. They create an illusion — one that needs to work right in “about five thousandths of a second.”
By Lewis GordonChristopher Judge is blazing a new trail
The celebrated actor talks fatherhood, God of War and being outspoken as a Black leading man
By Jamal MichelHow Twitch lost its way
Twitch's recent moves have confused and upset creators, fans and staff alike.
By Nathan GraysonThe remake of ‘Resident Evil 4’ is like reliving a cherished memory
The Resident Evil franchise is the gold standard of remaking classics.
By Gene Park‘The Last of Us’ season finale: Did Joel do the right thing?
The ending of "The Last of Us" divided fans of the game for a decade.
By Gene Park‘The Last of Us’: A harsh world forces Ellie to grow up
In "The Last of Us" episode 8, Ellie meets David and his flock of cannibals, in an adaptation of the famous winter section from the video game.
By Gene ParkRemaking ‘Resident Evil 4’ was a huge challenge. The team was ready.
The fact is, the Resident Evil team has become very good at making Resident Evil games.
By Gene Park‘The Last of Us’ recap: ‘Left Behind’ is Ellie’s origin story
In "Left Behind," we get to know Ellie on her own terms.
By Gene Park‘The Last of Us’ recap: Meet the real Joel Miller
In episode 6 of "The Last of Us," we see Joel unlike we’ve ever seen him before: looking like a lost old man.
By Gene ParkAnd now, for Mega64’s greatest stunt: Aging gracefully!
Mega64 is a foundational web series in American gaming culture. 20 years in, the troupe's founders are trading trend-chasing for sustainability.
By Luke WinkiePlayStation VR2 is exciting, exhausting and a new standard for VR
Still, the PS VR2 just doesn’t make a compelling case for the medium that other headsets haven’t already made
By Gene Park‘The Last of Us’ recap: Henry, Sam and the ‘bad guys’
Episode 5 of HBO's "The Last of Us" continues the story of Henry and Sam, showing parallels between them and Joel and Ellie's journey.
By Gene ParkHow the greatest Japanese RPGs of the ‘90s came to the West
More than a function of business, localization is an art form, taking the original video game's personality and turning it into a work for a new audience.
By Aidan MoherWhat will the future of cars be like? Video games may have the answer.
As the auto industry faces a digital, tech-heavy future, engineers and designers influenced by gaming are leading the way.
By Patrick George‘The Last of Us’ recap: Bella Ramsey’s Ellie on her own terms
In the fourth episode of HBO's "The Last of Us," Ellie's true character shines through as her connection with Joel deepens.
By Gene Park